﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Unity.Logic.Expressions.statements
{
    public class TConclusion
    {
        #region ctors
        public TConclusion()
        {
            _Result = false;
        }
        public TConclusion(bool result)
        {
            _Result = result;
        }
        #endregion

        #region properties
        private bool _Result;
        public bool Result
        {
            get { return _Result; }
            set { _Result = value; }
        }
        #endregion
    }
}
